World of Warcraft “Free to Play” wtf

World of Warcraft Gold Tokens

World of Warcraft will be free to play for those with gold and can afford the new WoW Tokens for game time.

Coming soon to an Azeroth near you: the WoW Token, a new in-game item that allows players to simply and securely exchange gold and game time between each other.
wowgold

[box type=”info”] “Players will be able to purchase a WoW Token through the in-game Shop for real money, and then sell it on the Auction House for gold at the current market price. When a player buys a WoW Token from the Auction House for gold, the Token becomes Soulbound, and the player can then redeem it for 30 days of game time.” Blizzard[/box]

So you won’t be able to buy them and resell and speculate on the costs in the way that the Guardian Cub worked.

They will also be fixed costs

[box type=”info”]”When you put a WoW Token up for sale, you’ll be quoted the amount of gold you’ll receive once someone buys it—you’re guaranteed to get that amount no matter how the market moves… The gold value of a Token will be determined dynamically based on supply and demand… you don’t need to worry about whether your Token will sell or not due to being undercut or the market shifting”  Blizzard[/box]

However, for gold makers and gold farmers like myself and Gold Queen readers, you will be able to use your gold to buy game time, and never need to pay for a subscription again.

twitpiAbout the Author

The Gold Queen is written by Alyzande. With many level 100s, 9 years expertise in making gold, 11 garrisons, 17k+ achievements, 1593 days played, and over 32 million gold earned. The Gold Queen blog teaches you how to make gold playing World of Warcraft using ethical trading, auction house flipping, crafting, reselling snatch lists, and farming gold making

1 reply
  1. potatoeWoW (@potatoeWoW)
    potatoeWoW (@potatoeWoW) says:

    Interesting that they are dynamically adjusting the prices.
    Not that I am an economist, but supposedly markets work best when information is freely available. Since Blizzard has all the information about supply and demand they can adjust the prices dynamically.

    I’m sure they won’t do it efficiently though, or else people would complain about market fluctuations. Sounds like one of their goals is market stability.

    That makes it less interesting, but maybe less prone to abuse?

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